Operating System: Windows 10 (amd64) version 10. This is just a prompt for computer specs to be printed. : Offendor: com/sun/jna/Native.main([Ljava/lang/String )V : MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML! 09:56:29,910 WARN Unable to instantiate 09:56:29,906 WARN Unable to instantiate 09:56:29,827 WARN Unable to instantiate States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0įML: MCP 9.19 Powered by Forge 11. JVM Flags: 6 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_25, Oracle Corporation ![]() Operating System: Windows 10 (amd64) version 10.0 : DEFAULT_BAKED_FORMATĪt .Attributes.(Attributes.java:24)Īt .ModelLoader$VanillaModelWrapper.bake(ModelLoader.java:503)Īt .ModelLoader.func_177570_a(ModelLoader.java:139)Īt ._110549_a(ModelManager.java:28)Īt .SimpleReloadableResourceManager.func_110542_a(SimpleReloadableResourceManager.java:120)Īt .func_71384_a(Minecraft.java:478)Īt .func_99999_d(Minecraft.java:329)Īt .Main.main(SourceFile:124)Īt 0(Native Method)Īt (NativeMethodAccessorImpl.java:62)Īt (DelegatingMethodAccessorImpl.java:43)Īt .invoke(Method.java:483)Īt .launch(Launch.java:135)Īt .main(Launch.java:28)Ī detailed walkthrough of the error, its code path and all known details is as follows: I bet Cylons wouldn't have this problem. Minecraft 1.8.9 forge is always crashing when I load schematic on a multiplayer serverĬontact their authors BEFORE contacting forge
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